Desde e-learning Europa nos llega un artículo sobre los beneficios de los video juegos en la enseñanza.
“Most researchers conceptualise learning as a multidimensional construct of learning skills, cognitive learning outcomes, such as procedural, declarative and strategic knowledge, and attitudes. The game based learning model is used in some areas of formal education very successfully, in particular, in military, medicine, business, physical, etc. training. In many cases application of serious games and simulations for learning means an opportunity for learners’ to apply acquired knowledge and to experiment, get feedback in form of consequences thus getting the experiences in the “safe virtual world”. There are specific educational domains where game-based learning concepts and approaches have a high learning value. These domains are interdisciplinary topics where skills such as critical thinking, group communication, debate and decision making are of high importance. Such subjects, if learned in isolation, often cannot be applied in real world contexts.”

















